03 6 / 2012

animayshun dun!
[6/3] I don’t think we even need the game. This is all we need; it’s so majestic! -Katelyn

animayshun dun!

[6/3] I don’t think we even need the game. This is all we need; it’s so majestic! -Katelyn

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27 5 / 2012

cratefixed. steve.

cratefixed. steve.

27 5 / 2012

quake in fear! The derp-demon is on the move!

quake in fear! The derp-demon is on the move!

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20 5 / 2012

Fixed the animation! (kinda)  Also it’s colored. Enjoy

Fixed the animation! (kinda)  Also it’s colored. Enjoy

20 5 / 2012

Here’s the first rough draft of the 1st dynamic screen shot
“Contacted by the Gods themselves…”

Here’s the first rough draft of the 1st dynamic screen shot

“Contacted by the Gods themselves…”

19 5 / 2012

HELP!  Hey guys, I have no idea what looks good color-wise for our hero.  I threw some color schemes together, but I have no idea if it’s any good.
Your input would be greatly appreciated.
Also, I may have fixed his walk animation.
[5/19] Hmm, I think in my head I pictured him as blonde, but I think he looks fine either way. If the shirt is red, I’d like to avoid the pure red color — if he’s blonde avoid green due to Link’s hero look. Also if you can, match up your new colored sprite sheet with the player02 one which can be found in the asset folder in the project backup folder on digm files. This will help with easy switch out. -Katelyn

HELP!  Hey guys, I have no idea what looks good color-wise for our hero.  I threw some color schemes together, but I have no idea if it’s any good.

Your input would be greatly appreciated.

Also, I may have fixed his walk animation.

[5/19] Hmm, I think in my head I pictured him as blonde, but I think he looks fine either way. If the shirt is red, I’d like to avoid the pure red color — if he’s blonde avoid green due to Link’s hero look. Also if you can, match up your new colored sprite sheet with the player02 one which can be found in the asset folder in the project backup folder on digm files. This will help with easy switch out. -Katelyn

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29 4 / 2012

ART!  Here’s a few more assets.  Made some icons for the splash page, along with the wee demon that the hero will face in the first leg of combat

23 4 / 2012

Some random animations (ladder slide and jumping)

22 4 / 2012

ok HERE is the sprite sheet.  It looks like the largest bounding box you’re going to need is about 569x669 pixels.  That seems pretty large, so if he needs to be scaled down either let me know or if it’s easier to do it yourself, then by all means do it :)

ok HERE is the sprite sheet.  It looks like the largest bounding box you’re going to need is about 569x669 pixels.  That seems pretty large, so if he needs to be scaled down either let me know or if it’s easier to do it yourself, then by all means do it :)

20 4 / 2012

Ok here’s the final hero animation sprite sheet.  Any changes you guys wanna make?
[4/20] Love it! Can you throw up a sprite sheet into our digmfiles and i’ll throw it in the game so we can see how it looks? Just put all the frames/sprites in a horizontal row and let me know how wide x tall the individual sprite is. -Katelyn

Ok here’s the final hero animation sprite sheet.  Any changes you guys wanna make?

[4/20] Love it! Can you throw up a sprite sheet into our digmfiles and i’ll throw it in the game so we can see how it looks? Just put all the frames/sprites in a horizontal row and let me know how wide x tall the individual sprite is. -Katelyn